Friday, 2 February 2018

Evolution of NVIDIA Geforce 1999-2017

Introduction

Nvidia Corporation most commonly referred to as Nvidia, stylized as NVIDIA, nVIDIA or nVidia) is an American technology company incorporated in Delaware and based in Santa Clara, California. It designs graphics processing units (GPUs) for the gaming, cryptocurrency, and professional markets, as well as system on a chip units (SoCs) for the mobile computing and automotive market. Its primary GPU product line, labeled "GeForce", is in direct competition with Advanced Micro Devices' (AMD) "Radeon" products. Nvidia expanded its presence in the gaming industry with its handheld Shield Portable, Shield Tablet and Shield Android TV.

GeForce is a brand of graphics processing units (GPUs) designed by Nvidia. As of the GeForce 10 series, there have been fourteen iterations of the design. The first GeForce products were discrete GPUs designed for add-on graphics boards, intended for the high-margin PC gaming market, and later diversification of the product line covered all tiers of the PC graphics market, ranging from cost-sensitive GPUs integrated on motherboards, to mainstream add-in retail boards. Most recently, GeForce technology has been introduced into Nvidia's line of embedded application processors, designed for electronic handhelds and mobile handsets.

1- Nvidia Geforce 256 SDR (1999)

                         
August 31, 1999 marked the introduction of the graphics processing unit (GPU) for the PC industry—the NVIDIA GeForce 256. The technical definition of a GPU is “a single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines that is capable of processing a minimum of 10 million polygons per second.”

With transform, lighting, setup, and rendering on a single GPU, the GeForce 256 delivers 15M polygons/second and 480M pixels/second of performance. Truly revolutionary, its unique 256-bit rendering engine enabled an order of magnitude increase in visual complexity, and helped to set the stage for the future of realism in graphics.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 256
Release Date: October 11th, 1999
Launch Price: $179 USD
PCB Code: 180-P0003-0100
Board Model: NVIDIA P3
Graphics Processing Unit
GPU Model: NV10
Architecture: NV10
Fabrication Process: 220 nm
Die Size: 111 mm2
Transistors Count: 17M
Transistors Density: 153.2K TRAN/mm2
Pixel Pipelines: 4
TMUs: 4
ROPs: 4
Clocks
Base Clock: 120 MHz
Boost Clock: TBD
Memory Clock: 143 MHz
Effective Memory Clock: 143 Mbps
Memory Configuration
Memory Size: 32 MB
Memory Type: SDR
Memory Bus Width: 64-bit
Memory Bandwidth: 1.1 GB/s
Physical
Interface: AGP 4x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
VGA: 1 ×
API Support
DirectX: 7.0
Vulkan: -
OpenGL: 1.2
OpenCL: -
Shader Model: -
Performance
Pixel Fillrate: 480 Pixels/s
Texture Fillrate: 480 Texel/s
SPFP Performance: 960 FLOPS
Performance per mm2: 9 FLOPS/mm2

2- Nvidia Geforce 256 DDR (2000)

                    
The GeForce 256 DDR was a graphics card by NVIDIA, launched in February 2000. Built on the 220 nm process, and based on the NV10 A3 graphics processor, the card supports DirectX 7.0. The NV10 A3 graphics processor is an average sized chip with a die area of 111 mm² and 17 million transistors. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 32 MB DDR memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 120 MHz, memory is running at 150 MHz. 

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 256
Release Date: February 1st, 2000
Launch Price: $279 USD
PCB Code: 180-P0010-0000
Board Model: NVIDIA P10
Graphics Processing Unit
GPU Model: NV10
Architecture: NV10
Fabrication Process: 220 nm
Die Size: 111 mm2
Transistors Count: 17M
Transistors Density: 153.2K TRAN/mm2
Pixel Pipelines: 4
TMUs: 4
ROPs: 4
Clocks
Base Clock: 120 MHz
Boost Clock: TBD
Memory Clock: 150 MHz
Effective Memory Clock: 150 Mbps
Memory Configuration
Memory Size: 32 MB
Memory Type: SDR
Memory Bus Width: 64-bit
Memory Bandwidth: 1.2 GB/s
Physical
Interface: AGP 4x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 7.0
Vulkan: -
OpenGL: 1.2
OpenCL: -
Shader Model: -
Performance
Pixel Fillrate: 480 Pixels/s
Texture Fillrate: 480 Texel/s
SPFP Performance: 960 FLOPS
Performance per mm2: 9 FLOPS/mm2

3- Nvidia Geforce2 GTS (2000)

                       
The GeForce2 GTS is the first GPU with the 3D performance and enhanced feature set necessary to approach this distinct level of realism.

The GeForce2 GTS includes the NVIDIA Shading Rasterizer (NSR), a radical new technology that enables advanced per-pixel shading capabilities. This breakthrough technology has the ability to process seven pixel operations in a single pass on each of four pixel pipelines, simultaneously.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 2
Release Date: April 26th, 2000
PCB Code: 180-10030-0000
Board Model: NVIDIA P30
Graphics Processing Unit
GPU Model: NV15
Architecture: NV15
Fabrication Process: 150 nm
Die Size: 81 mm2
Transistors Count: 25M
Transistors Density: 308.6K TRAN/mm2
Pixel Pipelines: 4
TMUs: 8
ROPs: 4
Clocks
Base Clock: 200 MHz
Boost Clock: TBD
Memory Clock: 166 MHz
Effective Memory Clock: 332 Mbps
Memory Configuration
Memory Size: 64 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 5.3 GB/s
Physical
Interface: AGP 4x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
VGA: 1 ×
API Support
DirectX: 7.0
Vulkan: -
OpenGL: 1.2
OpenCL: -
Shader Model: -
Performance
Pixel Fillrate: 800 Pixels/s
Texture Fillrate: 1.6 GTexel/s
SPFP Performance: 1.6 GFLOPS
Performance per mm2: 20 FLOPS/mm2

4- Nvidia Geforce2 Ti (2001)

                         
The World’s First Per-Pixel Shading GPU

The GeForce2 family—including GeForce2 Ti, GeForce2 Pro, and GeForce2 GTS is the world’s first real-time per-pixel shading series of processors.  The GeForce2 Ti dramatically raises the bar for graphics performance offered at mainstream prices, nearly doubling the performance of similarly priced products.  Major features of the GeForce2 Ti include a transform and lighting architecture delivering up to 31 million triangles/sec., a high-definition video processor (HDVP), and the NVIDIA Shading Rasterizer (NSR), ground breaking technology that enables per-pixel shading capabilities.

SPECS

Overview
Manufacturer:NVIDIA
Original Series: GeForce 2
Release Date: October 1st, 2001
PCB Code: 180-10023-0000
P/N Code: 600-10023-0001
S/N Code: P23-A01
Model: NVIDIA P23 SKU 001
Graphics Processing Unit
GPU Model: NV15
Architecture: NV15
Fabrication Process: 150 nm
Die Size: 81 mm2
Transistors Count: 25M
Transistors Density: 308.6K TRAN/mm2
Pixel Pipelines: 4
TMUs: 8
ROPs: 4
Clocks
Base Clock: 225 MHz
Boost Clock: TBD
Memory Clock: 182 MHz
Effective Memory Clock: 364 Mbps
Memory Configuration
Memory Size: 64 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 5.8 GB/s
Physical
Interface: AGP 4x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
API Support
DirectX: 7.0
Vulkan: -
OpenGL: 1.2
OpenCL: -
Shader Model: -
Performance
Pixel Fillrate: 900 Pixels/s
Texture Fillrate: 1.8 GTexel/s
SPFP Performance: 1.8 GFLOPS
Performance per mm2: 22 FLOPS/mm2

5- Nvidia Geforce3 Ti500 (2001)


                          
The NVIDIA GeForce3 family of graphics processing units (GPUs) shakes up the gaming industry with unprecedented visual effects and sizzling frame rates—injecting life into the previously artificial world of computer-generated graphics. Powered by the new NVIDIA nfiniteFX™ Engine and Lightspeed Memory Architecture, the GeForce3 Ti 500, GeForce3 Ti 200, and original GeForce3 GPUs enable users to experience a rich environment instead of just looking at it on a computer screen.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 3
Release Date: October 1st, 2001
Launch Price: $349 USD
PCB Code: 180-P0050-0000
S/N Code: P50-A05
Model: NVIDIA P50 SKU 100
Graphics Processing Unit
GPU Model: NV20
Architecture: NV20
Fabrication Process: 150 nm
Die Size: 128 mm2
Transistors Count: 57M
Transistors Density: 445.3K TRAN/mm2
Pixel Pipelines: 4
Vertex Pipelines: 1
TMUs: 8
ROPs: 4
Clocks
Base Clock: 240 MHz
Boost Clock: TBD
Memory Clock: 250 MHz
Effective Memory Clock: 500 Mbps
Memory Configuration
Memory Size: 64 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 8 GB/s
Physical
Interface: AGP 4x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 8.0
Vulkan: -
OpenGL: 1.3
OpenCL: -
Shader Model: 1.X
Performance
Pixel Fillrate: 960 Pixels/s
Texture Fillrate: 1.9 GTexel/s
SPFP Performance: 1.9 GFLOPS
Performance per mm2: 15 FLOPS/mm2

6- Nvidia Geforce4 Ti4800 (2003)

NVIDIA introduces the GeForce4 Ti–delivering the most radically immersive graphic environments ever seen on a desktop PC.


Groundbreaking features including the advanced nfiniteFX™ II engine, superior Accuview Antialiasing™ techniques and flexible nView™ multi-display technology, deliver screaming performance and fierce processing power–for truly unmatched ferocious graphics power.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 4
Release Date: March 15th, 2003
PCB Code: 180-10152-0000
P/N Code: 600-10152-0000
S/N Code: P152-A02
Board Model: NVIDIA P152
Graphics Processing Unit
GPU Model: NV28
Architecture: NV25&NV28
Fabrication Process: 150 nm
Die Size: 101 mm2
Transistors Count: 36M
Transistors Density: 356.4K TRAN/mm2
Pixel Pipelines: 4
Vertex Pipelines: 2
TMUs: 8
ROPs: 4
Clocks
Base Clock: 300 MHz
Boost Clock: TBD
Memory Clock: 325 MHz
Effective Memory Clock: 650 Mbps
Memory Configuration
Memory Size: 128 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 10.4 GB/s
Physical
Interface: AGP 8x
Height: 1-slot
Power Connectors: -
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 8.1
Vulkan: -
OpenGL: 1.3
OpenCL: -
Shader Model: 1.4
Performance
Pixel Fillrate: 1.2 GPixels/s
Texture Fillrate: 2.4 GTexel/s
SPFP Performance: 2.4 GFLOPS

Performance per mm2: 24 FLOPS/mm2

7- Nvidia Geforce FX 5200 (2003)


The GeForce FX 5200 and GeForce PCX 5300 GPUs deliver best-in class performance and features at a great price. With a GeForce FX or PCX mainstream GPU inside your PC, you can experience cinematic-quality effects, studio-quality color, and the industry-leading performance and rock-solid driver stability you expect from NVIDIA.


The only DirectX 9 compatible GPUs in their class, the GeForce FX 5200 and GeForce PCX 5300 models are engineered for compatibility with the latest gaming and multimedia software.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce FX
Release Date: March 6th, 2003
Launch Price: $199 USD
PCB Code: 180-10162-0000
Board Model: NVIDIA P162
Graphics Processing Unit
GPU Model: NV34
Architecture: NV30
Fabrication Process: 150 nm
Die Size: 91 mm2
Transistors Count: 45M
Transistors Density: 494.5K TRAN/mm2
Pixel Pipelines: 4
Vertex Pipelines: 1
TMUs: 4
ROPs: 4
Clocks
Base Clock: 250 MHz
Boost Clock: TBD
Memory Clock: 200 MHz
Effective Memory Clock: 400 Mbps
Memory Configuration
Memory Size: 128 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 6.4 GB/s
Physical
Interface: AGP 8x
Height: 1-slot
Power Connectors: 1 × Molex
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 9.0a
Vulkan: -
OpenGL: 1.5
OpenCL: -
Shader Model: 2.0a
Performance
Pixel Fillrate: 1000 Pixels/s
Texture Fillrate: 1000 Texel/s
SPFP Performance: 2 GFLOPS
Performance per mm2: 22 FLOPS/mm2

8- Nvidia Geforce FX 5600 Ultra (2003)


Powered by the same advanced technology and features as the 5800 GPUs, the GeForce FX 5600 delivers studio-quality color and amazing cinematic gaming effects, without breaking the bank.


Designed for DirectX 9 and utilizing the NVIDIA CineFX engine, GeForce FX 5600 GPUs guarantee powerful 3D experiences, with blazingly fast performance.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce FX
Release Date: March 6th, 2003
Launch Price: $199 USD
PCB Code: 180-10140-0000
P/N Code: 600-10140-0001
S/N Code: P140-A00
S/N Code: NV34-A1
Model: NVIDIA P140 SKU 001
Graphics Processing Unit
GPU Model: NV31
Architecture: NV30
Fabrication Process: 130 nm
Die Size: 135 mm2
Transistors Count: 80M
Transistors Density: 592.6K TRAN/mm2
Pixel Pipelines: 4
Vertex Pipelines: 1
TMUs: 4
ROPs: 4
Clocks
Base Clock: 350 MHz
Boost Clock: TBD
Memory Clock: 350 MHz
Effective Memory Clock: 700 Mbps
Memory Configuration
Memory Size: 128 MB
Memory Type: DDR
Memory Bus Width: 128-bit
Memory Bandwidth: 11.2 GB/s
Physical
Interface: AGP 8x
Height: 1-slot
Power Connectors: 1 × Molex
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 9.0a
Vulkan: -
OpenGL: 1.5
OpenCL: -
Shader Model: 2.0a
Performance
Pixel Fillrate: 1.4 GPixels/s
Texture Fillrate: 1.4 GTexel/s
SPFP Performance: 2.8 GFLOPS
Performance per mm2: 21 FLOPS/mm2


9- Nvidia Geforce fx 5700 Ultra GDDR3 (2003)


“With exciting new titles like Call of Duty, Deus Ex: Invisible War, Halo, XIII, Tiger Woods PGA Tour 2004, and Unreal Tournament 2004, this Christmas promises to be a dream for PC gamers,” stated Dan Vivoli, executive vice president of marketing at NVIDIA. “In addition to being the perfect stocking stuffers to complement this new round of titles, the NVIDIA GeForce FX 5950 Ultra and GeForce FX 5700 Ultra GPUs are architected to be the graphics processors of choice for the next generation of highly anticipated cinematic titles like Doom 3 and Half Life 2.”

The NVIDIA GeForce FX 5700 Ultra GPU is the first produced in 0.13 micron at the IBM foundry in East Fishkill, NY.  The GeForce FX 5700 series delivers an enthusiast feature set at a mainstream price to enable next-generation gaming for the masses.  With the GeForce FX 5700 gamers can enjoy unbeatable DirectX 9.0 performance at a mainstream price.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce FX
Release Date: October 23rd, 2003
Launch Price: $199 USD
PCB Code: 180-10190-0000
P/N Code: 600-10190-0003
S/N Code: P190-A02
S/N Code: NV36-U
Model: NVIDIA P190 SKU 003
Graphics Processing Unit
GPU Model: NV36
Architecture: NV30
Fabrication Process: 130 nm
Die Size: 125 mm2
Transistors Count: 82M
Transistors Density: 656K TRAN/mm2
Pixel Pipelines: 4
Vertex Pipelines: 3
TMUs: 4
ROPs: 4
Clocks
Base Clock: 475 MHz
Boost Clock: TBD
Memory Clock: 450 MHz
Effective Memory Clock: 900 Mbps
Memory Configuration
Memory Size: 128 MB
Memory Type: GDDR2
Memory Bus Width: 128-bit
Memory Bandwidth: 14.4 GB/s
Physical
Interface: AGP 8x
Height: 1-slot
Power Connectors: 1 × Molex
TDP/TBP: 46 W
Recommended PSU: 300 W
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
VGA: 1 ×
S-Video: 1 ×
API Support
DirectX: 9.0a
Vulkan: -
OpenGL: 1.5
OpenCL: -
Shader Model: 2.0a
Performance
Pixel Fillrate: 1.9 GPixels/s
Texture Fillrate: 1.9 GTexel/s
SPFP Performance: 3.8 GFLOPS
Performance per W: 83 FLOPS/W
Performance per mm2: 30 FLOPS/mm2

10- Nvidia Geforce 6800 Ultra (2004)


The GeForce 6800 Ultra was a graphics card by NVIDIA, launched in April 2004. Built on the 130 nm process, and based on the NV40 A1 graphics processor, in its 6800 Ultra variant, the card supports DirectX 9.0c. The NV40 A1 graphics processor is an average sized chip with a die area of 287 mm² and 222 million transistors. It features 16 pixel shaders and 6 vertex shaders, 16 texture mapping units and 16 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has placed 256 MB GDDR3 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 400 MHz, memory is running at 550 MHz. 

SPECS


Overview
Manufacturer: NVIDIA
Original Series: GeForce 6
Release Date: July 24th, 2004
PCB Code: 180-1021-0000
P/N Code: 600-10201-0005
S/N Code: P201-A02-075
S/N Code: NV40-U-A1
Model: NVIDIA P201 SKU 005
Graphics Processing Unit
GPU Model: NV40
Architecture: NV40
Fabrication Process: 130 nm
Die Size: 287 mm2
Transistors Count: 125M
Transistors Density: 435.5K TRAN/mm2
Pixel Pipelines: 16
Vertex Pipelines: 6
TMUs: 16
ROPs: 16
Clocks
Base Clock: 400 MHz
Boost Clock: TBD
Memory Clock: 550 MHz
Effective Memory Clock: 1100 Mbps
Memory Configuration
Memory Size: 256 MB
Memory Type: GDDR3
Memory Bus Width: 256-bit
Memory Bandwidth: 35.2 GB/s
Physical
Interface: AGP 8x
Width: 8.84 cm
Length: 21.6 cm
Height: 1-slot
Power Connectors: 2 × Molex
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 2 ×
S-Video: 1 ×
API Support
DirectX: 9.0c
Vulkan: -
OpenGL: 2.1
OpenCL: -
Shader Model: 3.0
Performance
Pixel Fillrate: 6.4 GPixels/s
Texture Fillrate: 6.4 GTexel/s
SPFP Performance: 12.8 GFLOPS
Performance per mm2: 45 FLOPS/mm2

11- Nvidia Geforce 7800 GTX (2005)

The NVIDIA GeForce 7800 GTX GPU represents a culmination of groundbreaking visual effects technologies, including support for NVIDIA SLI technology, NVIDIA PureVideo technology, Microsoft DirectX 9.0 Shader Model 3.0, advanced antialiasing algorithms, and much more. In addition, an all new NVIDIA CineFX 4.0 engine delivers unparalleled horsepower with twice the floating point shading power of the previous generation products. Raising the bar for performance, visual effects, image quality, and video functionality, the GeForce 7800 GTX GPUs power an extreme PC experience.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 7
Release Date: June 22nd, 2005
PCB Code: 180-10347-0000
P/N Code: 600-10347-0002
Model: NVIDIA P347 SKU 002
Graphics Processing Unit
GPU Model: GF-7800-GTX (G70)
Architecture: G70
Fabrication Process: 110 nm
Die Size: 333 mm2
Transistors Count: 302M
Transistors Density: 906.9K TRAN/mm2
Pixel Pipelines: 24
Vertex Pipelines: 8
TMUs: 24
ROPs: 16
Clocks
Base Clock: 430 MHz
Boost Clock: TBD
Memory Clock: 600 MHz
Effective Memory Clock: 1200 Mbps
Memory Configuration
Memory Size: 256 MB
Memory Type: GDDR3
Memory Bus Width: 256-bit
Memory Bandwidth: 38.4 GB/s
Physical
Interface: PCI-Express 1.0 x16
Width: 10.6 cm
Length: 22.86 cm
Height: 1-slot
Power Connectors: 1 × 6-pin
TDP/TBP: 86 W
Recommended PSU: 350 W
Multi-GPU Support: 2-way
Display Outputs
DVI-I DualLink: 2 ×
S-Video: 1 ×
API Support
DirectX: 9.0c
Vulkan: -
OpenGL: 2.1
OpenCL: -
Shader Model: 3.0
Performance
Pixel Fillrate: 6.9 GPixels/s
Texture Fillrate: 10.3 GTexel/s
SPFP Performance: 20.6 GFLOPS
Performance per W: 240 FLOPS/W
Performance per mm2: 62 FLOPS/mm2

12- Nvidia Geforce 7950 GT (2006)

                         
GeForce 7950 GT GPUs bring graphics horsepower with a faster core clock and a whopping 512MB of memory while delivering exceptionally smooth frame rates at maximum settings.

The GeForce 7900 GS and the GeForce 7950 GT boast the award-winning NVIDIA GeForce 7900 Series feature set, including:
  • NVIDIA SLI technology a revolutionary platform innovation that allows users to intelligently scale graphics performance by combining multiple NVIDIA graphics solutions in a single system. Using proprietary software algorithms and dedicated scalability logic in each NVIDIA GPU and NVIDIA SLI MCP-based motherboard, SLI technology delivers a high performance computing solution for gamers and enthusiasts.
  • 256-bit memory interface and fast GDDR3 memory enable rapid frame rates with all the eye-candy and special effects turned on.
  • The industry’s only GPU architecture with full support for Microsoft DirectX 9.0 Shader Model 3.0—including vertex texture fetch (VTF) enables advanced shading programs for more realistic effects.
  • NVIDIA PureVideo™ technology, which delivers smooth video, superb picture clarity and vivid colors on any display. The GeForce 7950 GT also adds HDCP circuitry to enable the ultimate HD DVD and Blu-ray movie experience on a PCi.
  • A high-performance 3D architecture built for Microsoft Windows® Vista the industry’s first operating system to require a dedicated GPU to realize its full potential.

SPECS


Overview

Manufacturer: NVIDIA
Original Series: GeForce 7
Release Date: August 6th, 2006
PCB Code: 180-10455-0000
P/N Code: 600-10455-0000
S/N Code: P455-A00
Board Model: NVIDIA P455
Graphics Processing Unit
GPU Model: G71-GT2-H-N (G71)
Architecture: G70
Fabrication Process: 90 nm
Die Size: 196 mm2
Transistors Count: 278M
Transistors Density: 1.4M TRAN/mm2
Pixel Pipelines: 24
Vertex Pipelines: 8
TMUs: 24
ROPs: 16
Clocks
Base Clock: 550 MHz
Boost Clock: TBD
Memory Clock: 700 MHz
Effective Memory Clock: 1400 Mbps
Memory Configuration
Memory Size: 512 MB
Memory Type: GDDR3
Memory Bus Width: 256-bit
Memory Bandwidth: 44.8 GB/s
Physical
Interface: PCI-Express 1.0 x16
Height: 1-slot
Power Connectors: 1 × 6-pin
TDP/TBP: 65 W
Recommended PSU: 350 W
Multi-GPU Support: 2-way
Display Outputs
DVI-I DualLink: 2 ×
S-Video: 1 ×
API Support
DirectX: 9.0c
Vulkan: -
OpenGL: 2.1
OpenCL: -
Shader Model: 3.0
Performance
Pixel Fillrate: 8.8 GPixels/s
Texture Fillrate: 13.2 GTexel/s
SPFP Performance: 26.4 GFLOPS
Performance per W: 406 FLOPS/W
Performance per mm2: 135 FLOPS/mm2


13- Nvidia Geforce 8800 Ultra (2007)

                    

The GeForce 8800 Ultra was a high-end graphics card by NVIDIA, launched in May 2007. Built on the 90 nm process, and based on the G80 graphics processor, in its G80-450-A3 variant, the card supports DirectX 10.0. The G80 graphics processor is a large chip with a die area of 484 mm² and 681 million transistors. It features 128 shading units, 32 texture mapping units and 24 ROPs. NVIDIA has placed 768 MB GDDR3 memory on the card, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 612 MHz, memory is running at 1080 MHz. 

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 8
Release Date: May 2nd, 2007
Launch Price: $829 USD
PCB Code: 180-10355-0000
P/N Code: 600-10355-0002
Model: NVIDIA P355 SKU 002
Graphics Processing Unit
GPU Model: G80-450 (G80)
Architecture: G80
Fabrication Process: 90 nm
Die Size: 484 mm2
Transistors Count: 681M
Transistors Density: 1.4M TRAN/mm2
Cores: 128
SM: 16
TPCs: 8
TMUs: 32
ROPs: 24
Clocks
Base Clock: 612 MHz
Boost Clock: TBD
Memory Clock: 1080 MHz
Effective Memory Clock: 2160 Mbps
Memory Configuration
Memory Size: 768 MB
Memory Type: GDDR3
Memory Bus Width: 384-bit
Memory Bandwidth: 103.7 GB/s
Physical
Interface: PCI-Express 1.0 x16
Width: 13 cm
Length: 27 cm
Height: 2-slot
Power Connectors: 2 × 6-pin
TDP/TBP: 171 W
Recommended PSU: 500 W
Multi-GPU Support: 3-way
Display Outputs
DVI-I DualLink: 2 ×
S-Video: 1 ×
API Support
DirectX: 10.0
Vulkan: -
OpenGL: 3.3
OpenCL: -
Shader Model: 4.0
Performance
Pixel Fillrate: 14.7 GPixels/s
Texture Fillrate: 19.6 GTexel/s
SPFP Performance: 156.7 GFLOPS
Performance per W: 916 FLOPS/W
Performance per mm2: 324 FLOPS/mm2

14- Nvidia Geforce 9800 GTX (2008)

                         
The NVIDIA GeForce 9800 GTX-based graphics card enables full-throttle lifelike game play while providing optimal power management with HybridPower technology. The PureVideo HD engine also delivers unmatched video and movie quality and SLI compatibility provides amplified performance when coupled with NVIDIA nForce SLI-ready motherboards.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 9
Release Date: March 28th, 2008
Launch Price: $299 USD
PCB Code: 180-10392-0102
P/N Code: 600-10392-0001
Model: NVIDIA P392 SKU 001
Graphics Processing Unit
GPU Model: G92-420 (G92)
Architecture: G90
Fabrication Process: 65 nm
Die Size: 324 mm2
Transistors Count: 754M
Transistors Density: 2.3M TRAN/mm2
Cores: 128
SM: 16
TPCs: 8
TMUs: 64
ROPs: 16
Clocks
Base Clock: 675 MHz
Boost Clock: TBD
Memory Clock: 1100 MHz
Effective Memory Clock: 2200 Mbps
Memory Configuration
Memory Size: 512 MB
Memory Type: GDDR3
Memory Bus Width: 256-bit
Memory Bandwidth: 70.4 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.1 cm
Length: 26.7 cm
Height: 2-slot
Power Connectors: 2 × 6-pin
TDP/TBP: 140 W
Recommended PSU: 450 W
Multi-GPU Support: 3-way
Display Outputs
DVI-I DualLink: 2 ×
HDMI: 1 ×
API Support
DirectX: 10.0
Vulkan: -
OpenGL: 3.3
OpenCL: -
Shader Model: 4.0
Performance
Pixel Fillrate: 10.8 GPixels/s
Texture Fillrate: 43.2 GTexel/s
SPFP Performance: 172.8 GFLOPS
Performance per W: 1.2 GFLOPS/W
Performance per mm2: 533 FLOPS/mm2

15- Nvidia Geforce GTS 150 (2009)

                     
The NVIDIA GeForce GTS 150 GPU enables full-throttle lifelike game play while providing optimal power management. The PureVideo HD engine delivers unmatched video quality while the NVIDIA PhysX technology pushes the limit in ultra realistic game play. And with SLI compatibility, provides amplified performance when coupled with NVIDIA nForce SLI-ready motherboards.

The GeForce GTS 150  was a graphics card by NVIDIA, launched in March 2009. Built on the 65 nm process, and based on the G92 graphics processor, the card supports DirectX 10.0. The G92 graphics processor is a large chip with a die area of 324 mm² and 754 million transistors. It features 128 shading units, 64 texture mapping units and 16 ROPs. NVIDIA has placed 1,024 MB GDDR3 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 738 MHz, memory is running at 1000 MHz.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 100
Release Date: March 10th, 2009
Launch Price: OEM
Graphics Processing Unit
GPU Model: G92
Architecture: G90
Fabrication Process: 65 nm
Die Size: 324 mm2
Transistors Count: 754M
Transistors Density: 2.3M TRAN/mm2
Cores: 128
SM: 16
TPCs: 8
TMUs: 64
ROPs: 16
Clocks
Base Clock: 738 MHz
Boost Clock: TBD
Memory Clock: 1000 MHz
Effective Memory Clock: 2000 Mbps
Memory Configuration
Memory Size: 1024 MB
Memory Type: GDDR3
Memory Bus Width: 256-bit
Memory Bandwidth: 64 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.1 cm
Length: 26.67 cm
Height: 2-slot
Power Connectors: 2 × Molex
TDP/TBP: 141 W
Recommended PSU: 450 W
Maximum Temperature: 105 °C
Multi-GPU Support: 3-way
Display Outputs
DVI-I DualLink: 2 ×
S-Video: 1 ×
API Support
DirectX: 10.0
Vulkan: -
OpenGL: 3.3
OpenCL: -
Shader Model: 4.0
Performance
Pixel Fillrate: 11.8 GPixels/s
Texture Fillrate: 47.2 GTexel/s
SPFP Performance: 188.9 GFLOPS
Performance per W: 1.3 GFLOPS/W
Performance per mm2: 583 FLOPS/mm2

16- Nvidia Geforce 210 (2009)

                         
The GeForce 210 was a graphics card by NVIDIA, launched in October 2009. Built on the 40 nm process, and based on the GT218 graphics processor, in its GT218-300-A2 variant, the card supports DirectX 10.1. The GT218 graphics processor is a relatively small chip with a die area of only 57 mm² and 260 million transistors. It features 16 shading units, 8 texture mapping units and 4 ROPs. NVIDIA has placed 512 MB DDR3 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 520 MHz, memory is running at 400 MHz. 
Being a single-slot card, the NVIDIA GeForce 210 does not require any additional power connector, its power draw is rated at 31 W maximum. Display outputs include: 1x DVI, 1x DisplayPort, 1x VGA. GeForce 210 is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 168 mm in length, and features a single-slot cooling solution.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 200
Release Date: October 12th, 2009
Board Model: NVIDIA P873
Graphics Processing Unit
GPU Model: GT218-300 (GT218)
Architecture: Tesla
Fabrication Process: 40 nm
Die Size: 57 mm2
Transistors Count: 260M
Transistors Density: 4.6M TRAN/mm2
Cores: 16
SM: 2
TPCs: 1
TMUs: 16
ROPs: 4
Clocks
Base Clock: 520 MHz
Boost Clock: TBD
Memory Clock: 400 MHz
Effective Memory Clock: 800 Mbps
Memory Configuration
Memory Size: 512 MB
Memory Type: DDR3
Memory Bus Width: 64-bit
Memory Bandwidth: 6.4 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.1 cm
Length: 16.76 cm
Height: 1-slot
Low Profile: Yes
Power Connectors: -
TDP/TBP: 31 W
Recommended PSU: 300 W
Maximum Temperature: 105 °C
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
HDMI: 1 ×
S-Video: 1 ×
API Support
DirectX: 10.1
Vulkan: -
OpenGL: 3.3
OpenCL: 1.1
Shader Model: 4.1
Performance
Pixel Fillrate: 2.1 GPixels/s
Texture Fillrate: 8.3 GTexel/s
SPFP Performance: 16.6 GFLOPS
Performance per W: 537 FLOPS/W
Performance per mm2: 292 FLOPS/mm2

17-Nvidia Geforce GT 320 (2010)

                       
The GeForce GT 320 OEM was a graphics card by NVIDIA, launched in February 2010. Built on the 40 nm process, and based on the GT215 graphics processor, in its GT215-301-A3 variant, the card supports DirectX 10.1. The GT215 graphics processor is an average sized chip with a die area of 144 mm² and 727 million transistors. Unlike the fully unlocked GeForce GT 340 OEM, which uses the same GPU but has all 96 shaders enabled, NVIDIA has disabled some shading units on the GeForce GT 320 OEM to reach the product's target shader count. It features 72 shading units, 24 texture mapping units and 8 ROPs. NVIDIA has placed 1,024 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 540 MHz, memory is running at 790 MHz. 

Being a single-slot card, the NVIDIA GeForce GT 320 OEM does not require any additional power connector, its power draw is rated at 43 W maximum. Display outputs include: 1x DVI, 1x HDMI, 1x VGA. GeForce GT 320 OEM is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 175 mm in length, and features a single-slot cooling solution.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 300
Release Date: February 2nd, 2010
Launch Price: OEM
Board Model: NVIDIA P681
Graphics Processing Unit
GPU Model: GT215-301 (GT215)
Architecture: Tesla
Fabrication Process: 40 nm
Die Size: 144 mm2
Transistors Count: 727M
Transistors Density: 5M TRAN/mm2
Cores: 72
SM: 9
TPCs: 3
TMUs: 24
ROPs: 8
Clocks
Base Clock: 540 MHz
Boost Clock: TBD
Memory Clock: 790 MHz
Effective Memory Clock: 1580 Mbps
Memory Configuration
Memory Size: 1024 MB
Memory Type: DDR2
Memory Bus Width: 64-bit

Memory Bandwidth: 12.6 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 6.94 cm
Length: 17.5 cm
Height: 1-slot
Power Connectors: -
TDP/TBP: 43 W
Recommended PSU: 300 W
Maximum Temperature: 105 °C
Display Outputs
DVI-I DualLink: 1 ×
HDMI: 1 ×
VGA: 1 ×
API Support
DirectX: 10.1
Vulkan: -
OpenGL: 3.3
OpenCL: 1.1
Shader Model: 4.1
Performance
Pixel Fillrate: 4.3 GPixels/s
Texture Fillrate: 13 GTexel/s
SPFP Performance: 77.8 GFLOPS
Performance per W: 1.8 GFLOPS/W
Performance per mm2: 540 FLOPS/mm2


18- Nvidia Geforce GT 440 (2011)

                       

The GeForce GT 440 was an entry-level graphics card by NVIDIA, launched in February 2011. Built on the 40 nm process, and based on the GF108 graphics processor, in its GF108-400-A1 variant, the card supports DirectX 12.0. The GF108 graphics processor is an average sized chip with a die area of 116 mm² and 585 million transistors. It features 96 shading units, 16 texture mapping units and 4 ROPs. NVIDIA has placed 1,024 MB DDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 810 MHz, memory is running at 900 MHz.

Being a single-slot card, the NVIDIA GeForce GT 440 does not require any additional power connector, its power draw is rated at 65 W maximum. Display outputs include: 1x DVI, 1x HDMI, 1x VGA. GeForce GT 440 is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 145 mm in length, and features a single-slot cooling solution. Its price at launch was 79 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 400
Release Date: February 1st, 2011
Launch Price: $79 USD
P/N Code: 600-11070-0000
Board Model: NVIDIA P1070
Graphics Processing Unit
GPU Model: GF108-400 (GF108)
Architecture: Fermi
Fabrication Process: 40 nm
Die Size: 116 mm2
Transistors Count: 585M
Transistors Density: 5M TRAN/mm2
CUDAs: 96
SMXs: 2
GPCs: 1
TMUs: 16
ROPs: 4
Clocks
Base Clock: 810 MHz
Boost Clock: TBD
Memory Clock: 900 MHz
Effective Memory Clock: 1800 Mbps
Memory Configuration
Memory Size: 1024 MB
Memory Type: DDR3
Memory Bus Width: 128-bit

Memory Bandwidth: 28.8 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.1 cm
Length: 14.48 cm
Height: 1-slot
Power Connectors: -
TDP/TBP: 65 W
Recommended PSU: 400 W
Maximum Temperature: 105 °C
Display Outputs
DVI-I DualLink: 1 ×
HDMI: 1 ×
VGA: 1 ×
API Support
DirectX: 12.0
Vulkan: -
OpenGL: 4.5
OpenCL: 1.1
Shader Model: 5.0
Performance
Pixel Fillrate: 3.2 GPixels/s
Texture Fillrate: 13 GTexel/s
SPFP Performance1: 55.5 GFLOPS
Performance per W: 2.4 GFLOPS/W
Performance per mm2: 1.3 GFLOPS/mm2

19- Nvidia Geforce GTX 460 (2010)

                     
The GeForce GTX 460 was a performance graphics card by NVIDIA, launched in July 2010. Built on the 40 nm process, and based on the GF104 graphics processor, in its GF104-300-KB-A1 variant, the card supports DirectX 12.0. The GF104 graphics processor is a large chip with a die area of 332 mm² and 1,950 million transistors. It features 336 shading units, 56 texture mapping units and 32 ROPs. NVIDIA has placed 1,024 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 675 MHz, memory is running at 900 MHz. 

Being a dual-slot card, its power draw is rated at 160 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 460 is connected to the rest of the system using a PCIe 2.0 x16 interface. The card measures 210 mm in length, and features a dual-slot cooling solution. Its price at launch was 229 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 400
Release Date: July 12th, 2010
Launch Price: $229 USD
PCB Code: 180-11041-1102
P/N Code: 600-11041-0010
Model: NVIDIA P1041 SKU 010
Graphics Processing Unit
GPU Model: GF104-300 (GF104)
Architecture: Fermi
Fabrication Process: 40 nm
Die Size: 332 mm2
Transistors Count: 2B
Transistors Density: 5.9M TRAN/mm2
CUDAs: 336
SMXs: 7
GPCs: 2
TMUs: 56
ROPs: 32
Clocks
Base Clock: 675 MHz
Boost Clock: TBD
Memory Clock: 900 MHz
Effective Memory Clock: 3600 Mbps
Memory Configuration
Memory Size: 1024 MB
Memory Type: GDDR5
Memory Bus Width: 256-bit

Memory Bandwidth: 115.2 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.1 cm
Length: 21 cm
Height: 2-slot
Power Connectors: 2 × 6-pin
TDP/TBP: 160 W
Recommended PSU: 450 W
Maximum Temperature: 105 °C
Display Outputs
DVI-I DualLink: 2 ×
miniHDMI: 1 ×
API Support
DirectX: 12.0
Vulkan: -
OpenGL: 4.5
OpenCL: 1.1
Shader Model: 5.0
Performance
Pixel Fillrate: 21.6 GPixels/s
Texture Fillrate: 37.8 GTexel/s
SPFP Performance: 453.6 GFLOPS
Performance per W: 2.8 GFLOPS/W
Performance per mm2: 1.4 GFLOPS/mm2

20- Nvidia Geforce GTX 580 (2010)

                       
The GeForce GTX 580 GPU delivers the world’s fastest performance for DirectX 11 (DX11) games, and support for NVIDIA 3D Vision, Surround, PhysX, SLI and CUDA technologies, further entrenching GeForce-based PCs as the most robust gaming platforms in the world. The combination of an innovative vapor chamber thermal solution and new architectural enhancements make the GTX 580 the fastest and quietest GPU in its class, delivering an increase of up to 35 percent in performance per watti, and performance that is up to 30 percent faster than the original GeForce GTX 480.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 500
Release Date: November 9th, 2010
Launch Price: $499 USD
PCB Code: 180-11261-1102
P/N Code: 600-11261-0002
S/N Code: P1261-A00
Model: NVIDIA P1261 SKU 002
Graphics Processing Unit
GPU Model: GF110-375 (GF110)
Architecture: Fermi
Fabrication Process: 40 nm
Die Size: 520 mm2
Transistors Count: 3.1B
Transistors Density: 5.9M TRAN/mm2
CUDAs: 512
SMXs: 16
GPCs: 4
TMUs: 64
ROPs: 48
Clocks
Base Clock: 772 MHz
Boost Clock: TBD
Memory Clock: 1002 MHz
Effective Memory Clock: 4008 Mbps
Memory Configuration
Memory Size: 1536 MB
Memory Type: GDDR5
Memory Bus Width: 384-bit

Memory Bandwidth: 192.4 GB/s
Physical
Interface: PCI-Express 2.0 x16
Width: 11.12 cm
Length: 26.67 cm
Height: 2-slot
Power Connectors: 1 × 6-pin, 1 × 8-pin
Power Design: 6+2
TDP/TBP: 244 W
Recommended PSU: 600 W
Maximum Temperature: 97 °C
Multi-GPU Support: 3-way
Display Outputs
DVI-D DualLink: 1 ×
DVI-I DualLink: 1 ×
miniHDMI: 1 ×
API Support
DirectX: 12.0
Vulkan: -
OpenGL: 4.5
OpenCL: 1.1
Shader Model: 5.0
Performance
Pixel Fillrate: 37.1 GPixels/s
Texture Fillrate: 49.4 GTexel/s
SPFP Performance: 790.5 GFLOPS
Performance per W: 3.2 GFLOPS/W
Performance per mm2: 1.5 GFLOPS/mm2

21- Nvidia Geforce GTX 650 (2012)

                         
The GeForce GTX 660 and GeForce GTX 650 GPUs set a new benchmark for high-performance, remarkably-priced gaming when paired with the incredible line-up of top DirectX 11 games, including Call of Duty: Black Ops II, Assassin’s Creed III and World of Warcraft: Mists of Pandaria.


The GeForce GTX 660 represents a phenomenal upgrade opportunity for gamers still playing games on last-generation graphics technology. For the millions of gamers still gaming on the GeForce 9800 GT, the 4X performance improvementi delivered by the GTX 660 will be an upgrade temptation not easily resisted. Similarly, the GTX 650 delivers an 8X performance improvement over the 9500 GTii, allowing gamers to step up to the GTX family with a low-cost solution that delivers a significant boost in performance.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 600
Release Date: September 13th, 2012
Launch Price: $109 USD
P/N Code: 600-12010-0004
Model: NVIDIA P2010 SKU 004
Graphics Processing Unit
GPU Model: GK107-450 (GK107)
Architecture: Kepler
Fabrication Process: 28 nm
Die Size: 118 mm2
Transistors Count: 1.3B
Transistors Density: 11M TRAN/mm2
CUDA Cores: 384
SMMs: 2
GPCs: 1
TMUs: 32
ROPs: 16
Clocks
Base Clock: 1058 MHz
Boost Clock: TBD
Memory Clock: 1252 MHz
Effective Memory Clock: 5008 Mbps
Memory Configuration
Memory Size: 1024 MB
Memory Type: GDDR5
Memory Bus Width: 128-bit

Memory Bandwidth: 80.1 GB/s
Physical
Interface: PCI-Express 3.0 x16
Width: 11.12 cm
Length: 12.7 cm
Height: 1-slot
Power Connectors: 1 × 6-pin
Power Design: 2
TDP/TBP: 64 W
Recommended PSU: 400 W
Display Outputs
DVI-D DualLink: 1 ×
DVI-I DualLink: 1 ×
miniHDMI: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 2.0
Shader Model: 5.0
Performance
Pixel Fillrate: 16.9 GPixels/s
Texture Fillrate: 33.9 GTexel/s
SPFP Performance: 812.5 GFLOPS
Performance per W: 12.7 GFLOPS/W
Performance per mm2: 6.9 GFLOPS/mm2

22- Nvidia Geforce GTX 760 Ti (2013)

                          
The GeForce GTX 760 Ti OEM is a graphics card by NVIDIA, launched in September 2013. Built on the 28 nm process, and based on the GK104 graphics processor, the card supports DirectX 12.0. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 760 Ti OEM to reach the product's target shader count. It features 1344 shading units, 112 texture mapping units and 32 ROPs. NVIDIA has placed 2,048 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 915 MHz, which can be boosted up to 980 MHz, memory is running at 1502 MHz.

Being a dual-slot card, the NVIDIA GeForce GTX 760 Ti OEM draws power from 2x 6-pin power connectors, with power draw rated at 170 W maximum. Display outputs include: 2x DVI, 1x HDMI, 1x DisplayPort. GeForce GTX 760 Ti OEM is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 241 mm in length, and features a dual-slot cooling solution.

SPECS

Overview
Manufacturer: NVIDIA
Based on: GTX 670
Original Series: GeForce 700
Release Date: August 25th, 2013
Launch Price: OEM
Board Model: NVIDIA P2004
Graphics Processing Unit
GPU Model: GK104-325 (GK104)
Architecture: Kepler
Fabrication Process: 28 nm
Die Size: 294 mm2
Transistors Count: 3.5B
Transistors Density: 12M TRAN/mm2
CUDA Cores: 1344
SMMs: 7
GPCs: 4
TMUs: 112
ROPs: 32
Clocks
Base Clock: 915 MHz
Boost Clock: 980 MHz
Memory Clock: 1502 MHz
Effective Memory Clock: 6008 Mbps
Memory Configuration
Memory Size: 2048 MB
Memory Type: GDDR5
Memory Bus Width: 256-bit

Memory Bandwidth: 192.3 GB/s
Physical
Interface: PCI-Express 3.0 x16
Width: 11.12 cm
Length: 24.13 cm
Height: 2-slot
Power Connectors: 2 × 6-pin
Power Design: 4+2
TDP/TBP: 170 W
Recommended PSU: 500 W
Maximum Temperature: 97 °C
Multi-GPU Support: 4-way
Display Outputs
DVI-D DualLink: 1 ×
DVI-I DualLink: 1 ×
DisplayPort: 1 ×
HDMI: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 2.0
Shader Model: 5.0
Performance
Pixel Fillrate: 29.3 GPixels/s
Texture Fillrate: 102.5 GTexel/s
SPFP Performance: 2.5 TFLOPS
Performance per W: 14.5 GFLOPS/W
Performance per mm2: 8.4 GFLOPS/mm2

23- Nvidia Geforce GTX 750 Ti (2014)

                     
The GeForce GTX 750 Ti is a mid-range graphics card by NVIDIA, launched in February 2014. Built on the 28 nm process, and based on the GM107 graphics processor, in its GM107-400-A2 variant, the card supports DirectX 12.0. The GM107 graphics processor is an average sized chip with a die area of 148 mm² and 1,870 million transistors. It features 640 shading units, 40 texture mapping units and 16 ROPs. NVIDIA has placed 2,048 MB GDDR5 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1020 MHz, which can be boosted up to 1085 MHz, memory is running at 1350 MHz.

Being a single-slot card, the NVIDIA GeForce GTX 750 Ti does not require any additional power connector, its power draw is rated at 60 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI. GeForce GTX 750 Ti is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 145 mm in length, and features a single-slot cooling solution. Its price at launch was 149 US Dollars.

SPECS

Overview
Card Status: Released
Manufacturer: NVIDIA
Release Date: 18th February, 2014
Launch Price: $149 USD
Board Model: NVIDIA P2010
GPU
GPU Model: 28nm GM107-400
Cores : TMUs : ROPs: 640 : 40 : 16
Clocks
Base Clock: 1020 MHz
Boost Clock: 1085 MHz
Memory Clock (Effective): 1350 (5400) MHz
Computing Power: (FP32)1,306 GFLOPS
Memory
Memory Size: 2048 MB GDDR5
Memory Bus Width: 128-bit
Memory Bandwidth: 86.4 GB/s
Physical
Interface: PCI-Express 3.0 x16

Thermal Design Power: 60 W

24- Nvidia Geforce GTX 980ti (2015)

                        
The GeForce GTX 980 Ti is a high-end graphics card by NVIDIA, launched in June 2015. Built on the 28 nm process, and based on the GM200 graphics processor, in its GM200-310-A1 variant, the card supports DirectX 12.0. The GM200 graphics processor is a large chip with a die area of 601 mm² and 8,000 million transistors. Unlike the fully unlocked GeForce GTX TITAN X, which uses the same GPU but has all 3072 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 980 Ti to reach the product's target shader count. It features 2816 shading units, 176 texture mapping units and 96 ROPs. NVIDIA has placed 6,144 MB GDDR5 memory on the card, which are connected using a 384-bit memory interface. The GPU is operating at a frequency of 1000 MHz, which can be boosted up to 1076 MHz, memory is running at 1753 MHz.

Being a dual-slot card, the NVIDIA GeForce GTX 980 Ti draws power from 1x 6-pin + 1x 8-pin power connectors, with power draw rated at 250 W maximum. Display outputs include: 1x DVI, 1x HDMI, 3x DisplayPort. GeForce GTX 980 Ti is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 649 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 900
Release Date: June 1st, 2015
Launch Price: $649 USD
PCB Code: 180-1G600-CAAA
P/N Code: 699-1G600-0030
Model: NVIDIA PG600 SKU 030
Graphics Processing Unit
GPU Model: GM200-310 (GM200)
Architecture: Maxwell
Fabrication Process: 28 nm
Die Size: 601 mm2
Transistors Count: 8B
Transistors Density: 13.3M TRAN/mm2
CUDA Cores: 2816
SMMs: 22
GPCs: 6
TMUs: 172
ROPs: 96
Clocks
Base Clock: 1000 MHz
Boost Clock: 1076 MHz
Memory Clock: 1750 MHz
Effective Memory Clock: 7000 Mbps
Memory Configuration
Memory Size: 6144 MB
Memory Type: GDDR5
Memory Bus Width: 384-bit

Memory Bandwidth: 336 GB/s
Physical
Interface: PCI-Express 3.0 x16
Height: 2-slot
Power Connectors: 1 × 6-pin, 1 × 8-pin
TDP/TBP: 250 W
Recommended PSU: 600 W
Multi-GPU Support: 3-way
Display Outputs
DVI-I DualLink: 1 ×
DisplayPort: 3 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.1
Shader Model: 5.0
Performance
Pixel Fillrate: 96 GPixels/s
Texture Fillrate: 172 GTexel/s
SPFP Performance: 5.6 TFLOPS
Performance per W: 22.5 GFLOPS/W
Performance per mm2: 9.4 GFLOPS/mm2

25- Nvidia Geforce GTX 1050 Ti (2016)

                       
The GeForce GTX 1050 Ti is a mid-range graphics card by NVIDIA, launched in October 2016. Built on the 14 nm process, and based on the GP107 graphics processor, in its GP107-400-A1 variant, the card supports DirectX 12.0. The GP107 graphics processor is an average sized chip with a die area of 132 mm² and 3,300 million transistors. It features 768 shading units, 48 texture mapping units and 32 ROPs. NVIDIA has placed 4,096 MB GDDR5 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 1291 MHz, which can be boosted up to 1392 MHz, memory is running at 1752 MHz.

Being a dual-slot card, the NVIDIA GeForce GTX 1050 Ti does not require any additional power connector, its power draw is rated at 75 W maximum. Display outputs include: 1x DVI, 1x HDMI, 1x DisplayPort. GeForce GTX 1050 Ti is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 145 mm in length, and features a dual-slot cooling solution. Its price at launch was 139 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 10
Release Date: October 25th, 2016
Launch Price: $139 USD
P/N Code: 699-1G210-0000-200
Device: ID1C82
Board Model: NVIDIA PG210
Graphics Processing Unit
GPU Model: GP107-400 (GP107)
Architecture: Pascal
Fabrication Process: 14 nm FinFET
Die Size: 132 mm2
Transistors Count: 3.3B
Transistors Density: 25M TRAN/mm2
CUDAs: 768
SMP: 12
TMUs: 48
ROPs: 32
Clocks
Base Clock: 1290 MHz
Boost Clock: 1392 MHz
Memory Clock: 1750 MHz
Effective Memory Clock: 7000 Mbps
Memory Configuration
Memory Size: 4096 MB
Memory Type: GDDR5
Memory Bus Width: 128-bit

Memory Bandwidth: 112 GB/s
Physical
Interface: PCI-Express 3.0 x16
Power Connectors: -
TDP/TBP: 75 W
Recommended PSU: 300 W
Maximum Temperature: 97 °C
Multi-GPU Support: Unsupported
Display Outputs
DVI-D DualLink: 1 ×
DisplayPort: 1 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.2
Shader Model: 5.0
Performance
Pixel Fillrate: 41.3 GPixels/s
Texture Fillrate: 61.9 GTexel/s
SPFP Performance: 2 TFLOPS
Performance per W: 26.4 GFLOPS/W
Performance per mm2: 15 GFLOPS/mm2

26- Nvidia Geforce GT 1030 (2017)

                         
The GeForce GT 1030 is an entry-level graphics card by NVIDIA, launched in May 2017. Built on the 14 nm process, and based on the GP108 graphics processor, in its GP108-300-A1 variant, the card supports DirectX 12.0. The GP108 graphics processor is a relatively small chip with a die area of only 74 mm² and 1,800 million transistors. It features 384 shading units, 24 texture mapping units and 16 ROPs. NVIDIA has placed 2,048 MB GDDR5 memory on the card, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 1228 MHz, which can be boosted up to 1468 MHz, memory is running at 1502 MHz.

Being a single-slot card, the NVIDIA GeForce GT 1030 does not require any additional power connector, its power draw is rated at 30 W maximum. Display outputs include: 1x DVI, 1x HDMI. GeForce GT 1030 is connected to the rest of the system using a PCIe 3.0 x4 interface. The card measures 145 mm in length, and features a single-slot cooling solution. Its price at launch was 79 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 10
Release Date: May 17th, 2017
Launch Price: $79 USD
Device: ID1D01
Graphics Processing Unit
GPU Model: GP108-300 (GP108)
Architecture: Pascal
Fabrication Process: 16 nm FinFET
CUDAs: 384
TMUs: 24
ROPs: 8
Clocks
Base Clock: 1227 MHz
Boost Clock: 1468 MHz
Memory Clock: 1500 MHz
Effective Memory Clock: 6000 Mbps
Memory Configuration
Memory Size: 2048 MB
Memory Type: GDDR5
Memory Bus Width: 64-bit

Memory Bandwidth: 48 GB/s
Physical
Interface: PCI-Express 3.0 x16
Height: 1-slot
Low Profile: Yes
Power Connectors: -
TDP/TBP: 30 W
Recommended PSU: 300 W
Display Outputs
DVI-D DualLink: 1 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.2
Shader Model: 5.0
Performance
Pixel Fillrate: 9.8 GPixels/s
Texture Fillrate: 29.4 GTexel/s
SPFP Performance: 942.3 GFLOPS
Performance per W: 31.4 GFLOPS/W

27- Nvidia Geforce GTX 1060 (2016)

                    
The GeForce GTX 1060 6 GB is a performance graphics card by NVIDIA, launched in July 2016. Built on the 16 nm process, and based on the GP106 graphics processor, in its GP106-400-A1 variant, the card supports DirectX 12.0. The GP106 graphics processor is an average sized chip with a die area of 200 mm² and 4,400 million transistors. It features 1280 shading units, 80 texture mapping units and 48 ROPs. NVIDIA has placed 6,144 MB GDDR5 memory on the card, which are connected using a 192-bit memory interface. The GPU is operating at a frequency of 1506 MHz, which can be boosted up to 1709 MHz, memory is running at 2002 MHz.

Being a dual-slot card, the NVIDIA GeForce GTX 1060 6 GB draws power from 1x 6-pin power connectors, with power draw rated at 120 W maximum. Display outputs include: 1x DVI, 1x HDMI, 3x DisplayPort. GeForce GTX 1060 6 GB is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 250 mm in length, and features a dual-slot cooling solution. Its price at launch was 299 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 10
Release Date: July 19th, 2016
Launch Price: $249 USD
P/N Code: 699-1G410-0030
S/N Code: PG410-A01
Device: ID1C03
Model: NVIDIA PG410 SKU 030
Graphics Processing Unit
GPU Model: GP106-400 (GP106)
Architecture: Pascal
Fabrication Process: 16 nm FinFET
Die Size: 200 mm2
Transistors Count: 4.4B
Transistors Density: 22M TRAN/mm2
CUDAs: 1280
SMP: 20
TMUs: 80
ROPs: 48
Clocks
Base Clock: 1506 MHz
Boost Clock: 1708 MHz
Memory Clock: 2000 MHz
Effective Memory Clock: 8000 Mbps
Memory Configuration
Memory Size: 6144 MB
Memory Type: GDDR5
Memory Bus Width: 192-bit

Memory Bandwidth: 192 GB/s
Physical
Interface: PCI-Express 3.0 x16
Height: 2-slot
Power Connectors: 1 × 6-pin
TDP/TBP: 120 W
Recommended PSU: 450 W
Maximum Temperature: 94 °C
Multi-GPU Support: Unsupported
Display Outputs
DVI-I DualLink: 1 ×
DisplayPort: 1 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.2
Shader Model: 5.0
Performance
Pixel Fillrate: 72.3 GPixels/s
Texture Fillrate: 120.5 GTexel/s
SPFP Performance: 3.9 TFLOPS
Performance per W: 32.1 GFLOPS/W
Performance per mm2: 19.3 GFLOPS/mm2


28- Nvidia Geforce GTX 1070 Ti (2017)

                         
The GeForce GTX 1070 Ti is a high-end graphics card by NVIDIA, launched in November 2017. Built on the 16 nm process, and based on the GP104 graphics processor, in its GP104-300-A1 variant, the card supports DirectX 12.0. The GP104 graphics processor is a large chip with a die area of 314 mm² and 7,200 million transistors. Unlike the fully unlocked GeForce GTX 1080, which uses the same GPU but has all 2560 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 1070 Ti to reach the product's target shader count. It features 2432 shading units, 152 texture mapping units and 64 ROPs. NVIDIA has placed 8,192 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 1607 MHz, which can be boosted up to 1683 MHz, memory is running at 2002 MHz. 

Being a dual-slot card, the NVIDIA GeForce GTX 1070 Ti draws power from 1x 8-pin power connectors, with power draw rated at 180 W maximum. Display outputs include: 1x DVI, 1x HDMI, 3x DisplayPort. GeForce GTX 1070 Ti is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 399 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 10
Release Date: November 2nd, 2017
Launch Price: $449 USD
Board Model: NVIDIA PG411
Graphics Processing Unit
GPU Model: GP104-300 (GP104)
Architecture: Pascal
Fabrication Process: 16 nm FinFET
Die Size: 314 mm2
Transistors Count: 7.2B
Transistors Density: 22.9M TRAN/mm2
CUDAs: 2432
SMP: 19
TMUs: 152
ROPs: 64
Clocks
Base Clock: 1607 MHz
Boost Clock: 1683 MHz
Memory Clock: 2002 MHz
Effective Memory Clock: 8008 Mbps
Memory Configuration
Memory Size: 8192 MB
Memory Type: GDDR5
Memory Bus Width: 256-bit

Memory Bandwidth: 256.3 GB/s
Physical
Interface: PCI-Express 3.0 x16
Width: 11.16 cm
Length: 26.67 cm
Height: 2-slot
Power Connectors: 1 × 8-pin
TDP/TBP: 180 W
Recommended PSU: 500 W
Display Outputs
DVI-I DualLink: 1 ×
DisplayPort: 3 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.2
Shader Model: 5.0
Performance
Pixel Fillrate: 102.8 GPixels/s
Texture Fillrate: 244.3 GTexel/s
SPFP Performance: 7.8 TFLOPS
Performance per W: 43.4 GFLOPS/W
Performance per mm2: 24.9 GFLOPS/mm2

29- Nvidia Geforce GTX 1080 Ti (2017)

                                    
The GeForce GTX 1080 Ti is a high-end graphics card by NVIDIA, launched in March 2017. Built on the 16 nm process, and based on the GP102 graphics processor, in its GP102-350-K1-A1 variant, the card supports DirectX 12.0. The GP102 graphics processor is a large chip with a die area of 471 mm² and 12,000 million transistors. Unlike the fully unlocked TITAN Xp, which uses the same GPU but has all 3840 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 1080 Ti to reach the product's target shader count. It features 3584 shading units, 224 texture mapping units and 88 ROPs. NVIDIA has placed 11,264 MB GDDR5X memory on the card, which are connected using a 352-bit memory interface. The GPU is operating at a frequency of 1481 MHz, which can be boosted up to 1582 MHz, memory is running at 1376 MHz.

Being a dual-slot card, the NVIDIA GeForce GTX 1080 Ti draws power from 1x 6-pin + 1x 8-pin power connectors, with power draw rated at 250 W maximum. Display outputs include: 1x HDMI, 3x DisplayPort. GeForce GTX 1080 Ti is connected to the rest of the system using a PCIe 3.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 699 US Dollars.

SPECS

Overview
Manufacturer: NVIDIA
Original Series: GeForce 10
Release Date: March 10th, 2017
Launch Price: $699 USD
PCB Code: 180-1G611-DAAA
P/N Code: 699-1G611-0010
Device: ID1B06
Model: NVIDIA PG611 SKU 010
Graphics Processing Unit
GPU Model: GP102-350 (GP102)
Architecture: Pascal
Fabrication Process: 16 nm FinFET
Die Size: 471 mm2
Transistors Count: 12B
Transistors Density: 25.5M TRAN/mm2
CUDAs: 3584
SMP: 28
TMUs: 224
ROPs: 88
Clocks
Base Clock: 1480 MHz
Boost Clock: 1582 MHz
Memory Clock: 1376 MHz
Effective Memory Clock: 11008 Mbps
Memory Configuration
Memory Size: 11264 MB
Memory Type: GDDR5X
Memory Bus Width: 352-bit

Memory Bandwidth: 484.4 GB/s
Physical
Interface: PCI-Express 3.0 x16
Width: 11.16 cm
Length: 26.67 cm
Height: 2-slot
Power Connectors: 1 × 6-pin, 1 × 8-pin
TDP/TBP: 250 W
Recommended PSU: 600 W
Maximum Temperature: 91 °C
Multi-GPU Support: 2-way
Display Outputs
DisplayPort: 3 ×
HDMI 2.0: 1 ×
API Support
DirectX: 12.0
Vulkan: 1.0
OpenGL: 4.5
OpenCL: 1.2
Shader Model: 5.0
Performance
Pixel Fillrate: 130.2 GPixels/s
Texture Fillrate: 331.5 GTexel/s
SPFP Performance: 10.6 TFLOPS
Performance per W: 42.4 GFLOPS/W
Performance per mm2: 22.5 GFLOPS/mm2




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